An opinionated list of Python frameworks, libraries, tools, and resources
I shipped Shin KoiKoi v0.1.0 two days ago — a free, polished hanafuda Koi-Koi card game built solo with Godot 4.6 .NET in 2 days. (Earlier post: the v0.1.0 release log) For v0.1.1 I added a 17-stage promotion exam system that turns the existing rank progression from "MMO experience grind" into something closer to the real Japanese kyū/dan exam tradition. Here's how I designed and shipped it in one
Some time ago, I was building a chat application using AWS Websocket API gateway. Things were going smoothly. I created a WebSocket API Gateway, added $connect, $disconnect, and sendMessage/addGroup routes. From the frontend (React) side, everything was fire-and-forget. You send a message, and the onMessageHandler takes care of it 💪🏼 But then a new requirement of uploading files using S3 signed