The previous three posts covered how events flow from the SDK to the UI, how the timeline renders, and how tool cards visualize. This final post looks at SwiftWork's infrastructure — how data is stored, how state is restored, how Markdown is rendered, how code is highlighted, and how API keys are managed. These components are independent, but all essential to making the app usable. SwiftWork uses
Flutter CustomPaint Deep Dive — Canvas API, Animations & Fragment Shaders When Flutter's standard widgets can't achieve the visual effect you need, CustomPaint unlocks the full power of the Canvas API — and with Fragment Shaders, you can push rendering directly to the GPU. class WaveChart extends StatelessWidget { final List<double> data; const WaveChart({required this.data}); @override