I'm a fullstack web developer with 6 years of experience. Python, Rust, JS, databases, and APIs. That's my day job. I had never touched electronics. A few weeks ago, I decided to build CyberKey. The itch came from something boring at work: my VPN disconnects when I lock my computer, and I have to type a TOTP code several times a day. Unlock my phone, open the authenticator app, read the code, type
When you run Mirror and Socket.IO in the same Unity project, you immediately hit a translation problem. Mirror identifies players by netId — a uint assigned at spawn time by the Mirror host. Socket.IO identifies players by playerId — a string assigned by your Node.js backend when they connect. These two IDs have nothing to do with each other. They're generated by different systems at different tim